Showing posts with label castle. Show all posts
Showing posts with label castle. Show all posts

Friday, April 15, 2016

Traditional Christmas Dinner



It's been too long since my last post.  The beginning of a new school term means I have to spend a little extra time at work so I have found it hard to find time to build.  Stupid paper work.  Some weeks it can be a real uphill battle just to get a little time to myself to do some quality building.  Poor me!



This is definitely my favourite interior so far.



The black and red is very effective here and I think the wall decorations worked out pretty well.



Next step is building the last sliding rear wall in which I hope to include a medieval toilet.  Even minifigs need somewhere to relieve themselves.


Thursday, March 17, 2016

LEGO Castle Jenga


This is one of those 'I love it when a plan comes together' moments.  I'm often astounded at how much we can hold in out heads, it's incredible.  Up until this point what you see was only an idea, it's such an incredible rush when you actually make an idea real.  I'm sure you know what I'm talking about.  I know it's not like I'm building the Mona Lisa here, but it's great to be at this stage.

The lower level still needs an interior and lacks a rear wall.  Once again I'm facing parts shortages but at least I can concentrate on the interior until I sort out my plastic allowance for this week.

Also, the castle has it's own ghost now, Sir Spookington Mc Boo.


Thursday, March 10, 2016

Progress!


There's finally something worth blogging about.  It's been a difficult couple of weeks.  Work and home life have been a little busier than usual and it's been hard to find the time to build and post.  I've had a couple of part shortages too, most especially 1 x 1 modified bricks with a stud on one side and headlight bricks.  I have tried to keep it down to one order a week so far, and I must admit, I feel guilty typing that out.  But it's mostly been for little things and costs have been relatively low.  And it's not like I didn't realise what I was getting myself into when I fist started.

This is a view from the rear.  The roofing is complete but I'll cover that in more detail in a future post.  The entire rear wall of this section slides up and out to reveal the interior.


I'm still not happy with the flag poles and am likely to change them in the future.  The two roof sections look slightly out of place here but works quite well when the interior is not exposed.


The wall section slides into slots in the rear walls.  It was a lot clunkier than I originally anticipated do to the inherent misalignments in the bricks but actually improved over time and use.  It would be great to get some lighting working in this model, but I am really unsure which method would work best between the 80's lighting kit, yellow, battery powered light bricks, or a custom solution.  If anyone has any suggestions let me know in the comments.

Monday, February 15, 2016

WIP update: Interiors 'Complete' for Upper Level



After a long and frustratingly UN-LEGO week it was great to get back to my project.  I had started on my interior earlier but was waiting on a bricklink order to arrive so I could complete it.  I tinkered a bit here and there and encountered some issues with the roofing - I'll cover that in a later post - and went over some of the interiors I had built in the past to see if I could inspire myself.



Looking back at some of my older castle themed builds I noticed the interiors were often added as an afterthought, and always added at the very end.  I remember there was often a sense of rush when I was adding these details - the exterior was done and I was keen to get it posted, mostly because I believed my building defined my participation within the community.  If I wasn't building and posting then I wasn't part of the game.  And let's face it, few people will follow the links to the more detailed pictures, it's very much about that first image.  My last few builds - the medieval village - has no interiors at all.




Well, no rushing this time round.  I have limited time as it is so I was determined to take it easy and make this right.  I have tried to put as much effort into these two rooms as I would a creation that was solely an interior diorama without an exterior.  Originally I wasn't to make the scene into a mini vignette just for this shoot but I was so creatively drained I couldn't think of a thing!  Of course once the shoot was finished multiple comic scenarios occurred to me but by then it was too late. 



Fighting that creativity drain can be hard.  I currently work as a music and guitar teacher so I am playing music and flexing my creative muscle all the time.  Sometimes my brain muscle is just too exhausted to think beyond my previous planning.  It's weird to explain, mostly the inspiration just flows, but in times like these I feel like my head is empty.  It's like you can hear the wind whistling through my ears.  Stupid wind's too loud, it won't let me think!  I think next time I'll put it off for twenty four hours and approach it with a fresh head.

Still it's not like the interior didn't work out!  It's just not as funny as it could have been - which was totally hilarious I assure you.  Maybe next time...

Sunday, February 14, 2016

Inspiration, imitation, or how I stole Luis' chair


The more you involve yourself in the LEGO community, the more you're going to be exposed to everyone's work.  This is ultimately a good thing as it allows you to explore so many different ideas and varying approaches to the same problem.  Your fellow builders can be an endless source of inspiration.  Don't be afraid to borrow ideas from your contacts, just don't forget to give them credit either.  I mean, that's why we share our creations right? To share ideas and inspire overs?  Well, that and obviously to feed our fragile egos.  Even when a picture of mine is blatantly stolen I can't help but to take it as some kind of misguided compliment.

While building my interior I was lucky enough to stumble on this vignette by talented 0937 Lug member Luis Baixinho and instantly knew I had to make something similar.  Luis' use of classic robot arms and rods inspired me to come up with my own version.  When I find something that really inspires me like this I like to try to make my own without looking at their picture as a reference.  This forces me to come up with my own ideas and solutions while still retaining the genius of the original.  That being said, mine didn't prove to be too different from Luis' in the end so full credit to him.  I did manage to come up with a nifty little bench by myself though.  I think it's cute!
Here's the bench from above with the top hinged up
to show it's inner workings

Tuesday, February 2, 2016

Are you going to spend money?

The eigth wonder of the world


This is as much of an important decision as any other in the process.  I would consider my collection to be large by AFOL standards but I still find myself making compromises due to the limitations of my collection.  To build at this scale you are going to need literally hundreds of each element you're planning on using in your castle design.  At some point you will be confronted with a decision to either change your design to accomadate your collection or to spend money obtaining the elements you need.  Unless you have spent an insane amount of time on LDD planning your creation first and have an accurate database detailing every single element you own I garentee you will find your collection lacking in some unforseen area at some point.  At least once.  Nobody likes compromise, especially if you're working towards completing a major project.  Where do you go to by hundreds of the same element without speding a ludricous amount of money on sets?  Bricklink - undoubtably the best place online to easily source your requirements.

Monday, February 1, 2016

Inspiration and Design

Burg Rheinestein by Pedelecs (creative commons)
Now the inspirationy bit.  As I said before you need to have a good idea what you're attempting before you start building.  Having even just a basic idea gives you a gist of the approximate size of your project and gives you a place to start.  Pictures of real castles is an awesome place to draw inspiration from.  Look at tower and battlement designs,  the positioning of the keep and walls, and how the terrain compliments the castle both strategically and aesthetically.

This is where you are going to make you're first real important decision - are you going to attempt to make an exact copy of a real life castle (pretty much impossible), create your very own design (potentially equal parts brilliant or stupid), or something in between the two.  

I chose the last option.  As this is my first real castle MOC I wanted to build something that looked a little different than the normal concentric squares of big grey walls that make up most castles, but still sensible enough strategically to serve as a real world defensive structure.

To Europe!  European castles tend to be more elaborate than those found on the British Isles and often marry pleasing architecture with real defensive qualities.  Ideally, I draw the most inspiration from structures that are interesting to look at.  Try to find something that is a little asymmetrical, possibly with an interesting configuration of walls and towers.  Other features can also make a castle stand out, motes, auxiliary buildings, even the surrounding landscape can make a creation stand out.  And with so many talented builders making castles you will really want yours to be noticed.

Now I wouldn't normally give away where I drew my inspiration from.  I would much prefer that everyone thought I was simply brilliantly imaginative.  But what's the point in writing this blog unless I share everything?

I chose Burg Rheinstein.  Now I just want to reiterate that I am not creating a copy of this castle, just heavily borrowing from its design.  It's a fairly obscure castle so it's unlikely anyone will recognize it, especially once I pimp out those featureless grey walls with a heavy application of Gothic arch work.  It's important to keep in mind that although I will heavily model my castle from this design I have no idea exactly what the end product will be.  It may yet look vastly different.

The next step is to find your castle's "footprint".  Think of a footprint as a basic map of the castle's ground floor, it should clearly show tower and wall placement and the basic layout of the structure.  This should give you a basic idea of the final size of the model.  Even if it's too big or small you can modify the scale to better suit the space available and your collection.  It can be a good idea to layout some bricks to try and outline the castle's basic shape to get a better idea of how it is going to be executed.  But there are other ways to determine scale.

You may want to make a sketch of some important features.  Remember that you are building with LEGO so try to stay away from curves.  Mostly all the LEGO structures I have seen with tight curves need to make some sort of aesthetic sacrifice to pull off a round shape.

Space

Paradise!
No, not SPACE!  Actual physical space.  Want to build big?  Then you're going to need a big space to put the finished product and an even bigger space in which to store the bricks to build it.  LEGO rooms are optimal, you can dedicate space to cater all you're needs without being an inconvenience to those who live with you.  For a castle you're going to need a decent sized table too, unless you want to build on the ground, and unless you're under 30 let me tell you the floor is no place for a grown man, not unless you happen to be friends with a good physiotherapist.  

Of course, I don't have a LEGO room, not anymore.  Not since the birth of my son, Aidan.  Also pretty much the reason why I've hardly built in the last three years.  I decided this wasn't going to stop me.  Weeks beforehand I started dropping hints.  Subtle ones at first, pining for my lost LEGO room, lamenting the inconvenience of my hobby being packed away into a corner to gather dust.  Then picking up momentum with comments like, 'I guess I could do a little building on the kitchen table, right?  Hon?'  Maybe do a little sorting to stake your claim. Don't push it too far.  Ease them into the idea by starting small and slowly raising he anti with comments like, 'you know, I've never built an actual castle?  I guess I won't get the chance to now...'  Pathetic, I know.  But keep in mind I'm playing the long game here.  Then one day, BOOM, the entire table is covered in drawers and baggies and trays full of light bluish grey brick.  The table is mine.  I've laid the ground work, set the tone, adjusted the pretense.  
 
There's no going back short of a dinner party with my boss.

Sunday, January 31, 2016

Watch Me Build A Castle, or 'how to fail at LEGO'

It's fantasy, plastic me!


I have never built a castle.  I've built tower houses and fortified bridges and even micro castles, but never an actual, real, minifig scale castle.  Which is kind of odd, because if there's any theme I would be known for, it would be castle.  For a castle builder it is, unsurprisingly, what everyone aspires to build.  Along with building a SHIP it is perhaps the biggest boiler plate project an AFOL can achieve.  A culmination of carefully honed techniques and the sheer size of ones collection.

But before I even laid a single brick there were decisions that needed to be made.  Planning for a creation this large is so important.  Like many other people I love to design on the fly, building and rebuilding, working the brick until a pleasing form emerges.  But with something this big you need to have a idea of a few factors before you begin.

I hope the following notes and future entries will give some insight into what's required to build a project of this size.  And for those who have already built a similar project I guarantee there will be plenty of laughs at my own expense.